Rogue Genesia Soul Cards Tier List

Rogue Genesia is a bullet hell roguelike featuring over 40 different Soul Cards that you can unlock and use to clear stages or make a new high score. Each of the Soul Cards provides various buffs and some let you use new attacks. So, to help you pick the best ones, here's a complete tier list covering all the Soul cards in Rogue Genesia.

All Soul Cards Ranked - Rogue Geneisa Tier List

TierSoul Card
SArcanist's Staff, Fuuma Shuriken, Katana, Fire Ring, Rift, Rune of Luck
AStaff of Storms, Death Aura, Ice Nova, Multi-Handed, Bookworm, Gravity Field, Fractal, Volcanic Fury, Rune of Alacrity
BKunai, Shuriken, Void Wisp, Magic Wand, Ice Spirit, Recursion, Wormhole, Ice Spirit, Light Weight
CRail Gun, Wind Blade, Thunder Staff, Bow, Vine, Concentration, Lightning Spirit, Energizer
DSpear, Absolute Focus, Heavy, Accumulation, Castle, Revolution, Rune of Heaviness

The above tier list provides acomplete overview of each of the weapons, modifiers, and effects currently available in Rogue Genesia. The S-tier ones are the best picks with the highest stats boosts and overpowered weapon abilities, while the D-tier ones are the worst picks, and you should either banish them or avoid them.

S Tier Soul Cards - Best Soul Cards in Rogue Genesia

Soul CardRarityPros & Cons

Arcanist's Staff
(Weapon)
Evolution+ One of the best late-game evolutions, high DPS.
+ Deals consistent damage over a large area.
+ Great with low CD, and higher projectile duration.

Fuuma Shuriken
(Weapon)
Evolution+ Very High DPS, long-range projectile weapon.
+ High single-target damage, with huge attack speed.
+ Easy to unlock Evolution, with good late-game scaling.

Fire Ring
(Weapon)
Heroic+ Huge AoE with high base damage stats.
+ Slow CD, but great late-game scaling with ATK Speed.
+ Strong in the early game, and easy to unlock.

Katana
(Weapon)
Heroic+ One of the best AoE single-target weapons.
+ Inflicts multiple hits on single targets simultaneously.
+ Scales very well with ATK Speed and Damage multipliers.

Rift
(Effect)
Synergy+ A mid to late-game synergy, extremely overpowered.
+ Continuously teleports mobs that get hit by you.
+ Works exceptionally well with AoE weapons like Fire Ring.

Rune of Luck
(Weapon Modifier)
Ascended+ The most overpowered weapon modifier.
+ Increases Critical chance by 40%, high DPS boost.
+ Ensures an almost guaranteed critical hit from every weapon.

A Tier Soul Cards

Soul CardRarityPros & Cons

Staff of Storms
(Weapon)
Evolution+ Similar to the Arcanist Staff, but deals more chain damage.
+ High ATK damage and low cooldown, great DPS output.
+ Great late-game scaling and easy to unlock.

Death Aura
(Weapon)
Epic+ Similar to the Fire Ring, just a weaker version.
+ Huge AoE and Damage, good and consistent DPS.
+ Easy to unlock and upgrade.

Ice Nova
(Weapon)
Heroic+ Slow at first, one of the highest ATK Damage weapons.
+ Great scaling, especially overpowered with modifiers.
+ Easy to unlock, pairs well with all projectile weapons.

Multi-Handed
(Stats)
Heroic+ Must have upgrade for every projectile weapon.
+ Provides double to even triple DPS without a downside.
+ Relatively easy to unlock, and max out.

Gravity Field
(Effect)
Synergy+ One of the strongest effects for AoE builds.
+ Slows down mobs approaching tremendously.
+ Great scaling with almost 90% slow debuff.

Bookworm
(Stats)
Heroic+ Essential for long-haul rounds.
+ Increases EXP gain substantially, throughout gameplay.
+ Easy to upgrade, can Ascend into higher base EXP gain.

Fractal
(Effect)
Heroic+ Similar to Multihanded, multiples DPS exponentially.
+ Essential for projectile-based builds.
+ Can increase projectile DPS about 4x times.

Rune of Alacrity
(Weapon Modifier)
Epic+ A must-have Weapon modifier from most builds.
+ Increases weapon's ATK SPD by up to 75%.
+ Can increase DPS by up to 1.75x for projectiles.

B Tier Soul Cards

Soul CardRarityPros & Cons

Shuriken
(Weapon)
Uncommon+ Easy to unlock, and upgrade.
+ Reliable projectile weapon with good scaling.
- Great at early game. Lack in the late game without evolution.

Kunai
(Weapon)
Rare+ AoE-based projectile weapon, decent DPS.
+ Relatively easy to unlock and scale.
- Dependant on projectile counts. Needs upgrades to scale.

Magic Wand
(Weapon)
Uncommon+ Multi-target weapon with good scaling.
+ Low DPS at first, increases substantially with projectile count.
- Can be difficult to use in a late game on its own.

Void Wisp
(Weapon)
Evolution+ A stronger version of the Void Wisp, with chain DPS.
+ High DPS, good scaling, but needs attack speed.
- Can be difficult to use in a late game on its own.

Fire Spirit
(Weapon Modifier)
Epic+ Ideal weapon modifier for wands and staffs.
+ Increases DPS significantly, with decent scaling.
- DPS doesn't scale, rather ATK remains fixed.

Ice Spirit
(Weapon Modifier)
Uncommon+ Ideal weapon modifier for AoE-based weapons.
+ Slows enemies hit by almost 51% debuff.
- Doesn't provide any DPS, offers only stat debuff.

Recursion
(Stats)
Heroic+ Provides a huge Power multiplier buff.
+ Scales well with upgrades, especially in the late game.
- Doesn't affect much other weapons, majorly to projectiles.

Wormhole
(Effect)
Synergy+ Similar to Rift, but less effective.
+ Decent defense against most mobs, while preserving DPS.
- Lacks scaling, especially in the late game.

Lightweight
(Stats)
Epic+ Provides a significant boost to ATK SPD.
+ Adds almost double the DPS once unlocked and upgraded.
- Can be tough to scale in the late game.

C Tier Soul Cards

Soul CardRarityPros & Cons

Rail Gun
(Weapon)
Heroic+ Decently high damage with long range.
+ Deals consistent DPS with decent scaling.
- Falls off in the late game due to high CD.

Wind Blade
(Weapon)
Rare+ High ATK damage and consistent DPS.
+ Easy to unlock and upgrade. Needs evolution.
- Lacks late game scaling and a lot of upgrades to be viable.

Thunder Staff
(Weapon)
Rare+ Slow ATK SPD and single target damage.
+ Chains ATK when mobs are hit. Good in the late game.
- Lacks DPS in both early games as well as late. Needs evolution.

Vine
(Effect)
Epic+ Stops mobs from approaching you regardless of type.
+ Can scale with area size, evolves to stronger soul card.
- Cooldown duration is very slow. Lacks in the late game.

Bow
(Weapon)
Uncommon+ Decent single-target projectile-based weapon.
+ DPS is consistent and lacks AoE.
- Very much dependant on the projectile count.

Concentration
(Weapon Modifier)
Rare+ Increases DMG by almost 80% at max level.
+ Ideal for all kinds of weapons, apart from AoE.
- Decreases range by 25% at max level.

Thunder Spirit
(Weapon Modifier)
Heroic+ Similar to the Fire Spirit, deals chain damage.
+ Doesn't scale well, and requires multiple projectiles to work.
- The DPS value is fixed and doesn't increase much.

Energizer
(Weapon Modifier)
Rare+ Similar to concentration, increases DMG substantially.
+ Works well with AoE weapons, but not with others.
- Decreases projectile weapons' viability.

D Tier Soul Cards

Soul CardRarityPros & Cons

Spear
(Weapon)
Uncommon+ Close-ranged melee weapon, with decent range.
- Lacks late game scaling, and DPS is subpar.
- Doesn't lead to any viable evolutions.

Absolute Focus
(Stats)
Heroic+ Increases Critical Damage to up to 500%.
- Decreases Critical Chance significantly (up to 50%).
- Hard to unlock because of requirements.

Accumulation
(Stats)
Heroic+ Provide decent buffs to projectile weapons.
- Doesn't provide any buff to AoE or other weapons.
- Can be detrimental if you're building ATK speed build.

Castle
(Stats)
Epic+ Provides a significant buff to defense, useful in the early game.
- Doesn't scale well without additional defense buffs.
- Stat buffs start lacking in the late game.

Heavy
(Stats)
Heroic+ Increases DPS significantly, as well as DMG multipers.
- Decreases ATK Speed heavily.
- Lacks viability for most top-tier weapons.

Revolution
(Effect)
Heroic+ Can instakill almost any normal mob under 20% HP.
- Doesn't work well without AoE weapons.
- Starts lacking in later games, especially against Elite Mobs.

Rune of Heaviness
(Weapon Modifier)
Epic+ Provide DPS buff, knockback, and damage multiplier to all projectiles.
- Not ideal for ATK Speed or projectile builds.
- Not viable for late game as the stat buffs are subpar.

For more on Rogue Genesia, check out Rogue Genesia Best Builds on Pro Game Guides!